It's been a while since I last posted anything here.
Becoming the father of a baby girl has left me with almost no personal time, but thankfully I managed to squeeze in a few spare moments to create some new artwork. This project was mainly an opportunity for me to refresh my hard-surface modeling skills and continue improving my rendering workflow.
You'll probably notice that some of the vehicle's design choices, structures, and mechanical details are a bit naive or unrealistic. Please forgive those imperfections—I’m definitely not a vehicle design expert!
The model was created and rendered in Blender, with final paint-over work done in Photoshop. I also incorporated a few free assets from Sketchfab along with several humanoid models generated using Hunyuan 3D.
Thank you so much for taking the time to view my work. I truly appreciate your support and hope you enjoy it!